Staff Development Strategies

The strategies database is a place to find instructional strategies to use with adults or students, to deepen learning and engage the learner! 

Strategy Category Updatedsort icon Published

Brain Dead Computer User

Or depending on age group, robot. This is a computer lab management strategy.

Yes

Thumbs Up Thumbs to the Side

Checking, understanding and self reflecting.

Yes

Adapting a SIOP Strategy using Technology

Take a regular SIOP strategy, Four Corners, and instead of using paper, use iPads. Possible apps are Explain Everything, Educreations, Edmodo and other collaborative apps that can document student work.

Yes

Smart Pairs

A pairing strategy. May be used to help with class management and a way to encourage peer tutoring.

Yes

Narrow Options

Provide narrowed choices for items like photos, music, settings and effects that keep students focused on a learning goal instead of being sidetracked by glitz and glitter.

Yes

Flip Your PD

Create a video or screencast to make your face-to-face PD time more effective.

Yes

Cheat Off Your Neighbor (Partner Share)

I have my kids "Cheat off their neighbor" to share answers to math problems. If a student doesn't have the correct answer, the partner can explain how to get it!

Yes

Taylor Mali Video-- What Teachers Make

Yes

Deer in the Headlights Look at the Computer

Students who have been working on the computer longer than 10-15 minutes may need to change it up and move away from the computer screen for a few minutes.
Yes

iPAD Shuffle

The new think-pair-share model

Yes

Make/Take/Break

Icebreaker to use with small groups

Yes

Would You Rather???

Use this verbal strategy to get people talking. It can be done with a small group or whole group and used in a variety of settings. It's meant to be funny and entertaining. Lighten the mood!
Yes

Quick Write

When learning new information, the learner needs frequent opportunities to process the information before moving on with more new learning. Quick writes can be used throughout a learning segment or at the end of the session.
Yes

That Sucks~That Rocks

Move groups of people and have them discuss controversial issues.

Yes

Candy Bar Awards

The facilitator awards each participant a candy bar that reflects a personal story or experience that was shared at a prior meeting.
Yes